@Blacksmith thanks! I Can probably cut back on some of the gfx and tighten up the code still and getting working better on older machines.
@breackzin It was supposed to be a two-player co-op game... I'm not too sure if c2/html5/this engine will handle that happening but since it is split screen, I could cut the sprite scale height by half if it's top and bottom split screen and that would take the strain off of the engine.
@RandomExile Thank you very much! Good to hear it worked on the laptop!
So in the other engine I have the Giant head type enemy with rocks spinning around it like it has gravity... or whatever. You can shoot the rocks until they break and then shoot the boss. Next up, coding the giant snake style boss!!
Can't wait to get this stuff tweaked over into my engine! Once this other engine is done I'll do the full update to Go!Go!Maddi! Shouldn't be much longer!
Thanks again guys!!