Good solutions for physics-objects to collide with solids

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Post » Mon Sep 07, 2015 6:25 am

So since objects with the 'physics' behaviour doesn't seem to collide with solid objects (and several people have this problem), does anyone have a good solution for small money being spread out, falling and then hitting the ground? Currently it's not stopping at the ground, but just keeps falling.
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Post » Mon Sep 07, 2015 6:53 am

Give your ground the physics behavior but have it set as immovable in the behavior properties.
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Post » Mon Sep 07, 2015 8:07 am

Okay, thanks!
Do you have any idea if this is just a bug or something that will be fixed?
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Post » Mon Sep 07, 2015 8:29 am

@condolent

condolent wrote:Okay, thanks!
Do you have any idea if this is just a bug or something that will be fixed?


What is a bug and what needs to be fixed? Is it that Solid doesn't interact with physics?

If so, this is covered in the Manual, specifically:

Physics won't respond to objects with the Solid or Jumpthru behaviors. These behaviors are totally redundant when using Physics and have no effect. Instead, use the Immovable property.
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Post » Mon Sep 07, 2015 10:30 am

for your coins you could loot at bullet behaviour

for example - https://goo.gl/q4lIlq
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