Good way to organize eventsheet

Discussion and feedback on Construct 2

Post » Sun Feb 03, 2013 11:18 am

Hello C2 ppl,

I have been using C2 for a while, at the moment I still prototyping my mobile game so I put every event in one sheet. It seems the framerate droped some after more than 100 events. I have followed the performance guideline carefully. But I wonder will it be a problem when too many events executed same time?

If that's true, should I consider split the event sheet in the future?. e.g.:

General Gameplay;
Level events;
Monster behaviors;

and only include them if needed.
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