Gradient tiled sprite with transparency problem

Discussion and feedback on Construct 2

Post » Thu Feb 28, 2013 6:22 am



Heres a screenshot of a game that im working on. Im using as glow a png sprite with transparency as tiled background but you can notice the obvious tiled lines in the glow. Is there a way to avoid that or is this something that migh get fixed in the future updates?
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