I'm developing an Android game in Java, obviously. I would like to know how the devs did the rotate towards a point (gradually) function in Construct. Probably you used vector math, that's not a problem.
EDIT: Actually, I have a variable that stores an angle, calculated thanks to the angle formed by the inclination of two accelerometer axis (X & Y):
resultingAngle = (float) Math.toDegrees(Math.atan2(accelerometerActualX, accelerometerActualY));
So, my car should gradually turn CW or CCW towards that angle.