Granular control over resources contained in an executable.

New releases and general discussions.

Post » Sat Jan 10, 2009 4:46 pm

As per viewtopic.php?p=18010#p18010 posted by dfyb:
[quote="dfyb":2xtv4wjy]will we [still] have the option to build a single .exe or identify what we want stored in .exe and what we want stored externally? i like the option to store images externally (makes replacing sprites lots easier) but i'd like to have control over what's called and what's stored within the .exe.[/quote:2xtv4wjy]

Game Editor has a data directory which can store all resources used by a Game Editor project. Something similar here would be useful for an option along these lines.
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