Grass physics

For questions about using Classic.

Post » Sat Feb 04, 2012 3:54 pm

Helo everyone. I want the grass to sine, when player walks through it, like in real life. Can someone help me please? Thanks.
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Post » Sun Feb 05, 2012 12:24 pm

Here's an example how I would do it:
http://dl.dropbox.com/u/26932498/grass%20physics.cap

There might be a simple method, but I have a habit to make things complicated .

edit: if you get a weird effect, I reuploaded the .cap now and fixed it.zyblade2012-02-05 12:33:03
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Post » Sun Feb 05, 2012 12:33 pm

Thank you.
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Post » Sun Feb 05, 2012 12:35 pm

any chance to get it in C2? ^^
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Post » Sun Feb 05, 2012 12:36 pm

You're welcome. if you need to help with the .cap (for adjusting), feel free to ask.

edit: Hm, Sure. But I rarely use C2, maybe ask in C2 forums and link to my thread with that question. I'm very sure you'll get an answer, many active members on c2 forums^^.zyblade2012-02-05 12:39:01
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