Grave Prosperity: Redux

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Post » Sat Nov 22, 2014 4:41 am

That is a smart marketing move I see a lot of developers do to build their fan base. :) Give the first chapter and then the following chapters are paid for.
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Post » Sat Nov 22, 2014 12:46 pm

I don't even know that I'll be charging for this game at all. The whole thing may just end up being free to play. If people ask for any sort of DLC content to be made then that may be paid for, but other than that it will likely be free. Of course that won't keep me from putting all of my efforts into making the game the highest quality I can.
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Post » Sat Nov 22, 2014 12:52 pm

No one seems to be mentioning Resident Evil or Alone in the Dark, this game looks a lot like them in a good way, especially with the fixed camera positions.
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Post » Sat Nov 22, 2014 5:20 pm

It's interesting that you say that because I grew up on Mikami's work and it actually does have a huge influence on all of my own work. I don't want to replicate what he's done, but finding stylistic similarities is almost always guaranteed in any game that I make (intentional or not). I'm not just referring to the RE series either, but other titles like Devil May Cry and even God Hand. It is nice to have something I made be compared to something as huge (for me) as RE, even if it is only visually.
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Post » Sat Nov 22, 2014 6:48 pm

Alone and the Dark and Resident Evil are great classics to be compared to :D.
@LDCStudios Ah okay that is a lot of love and investment because I am pretty sure you could do well with a kickstarter.
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Post » Sat Nov 22, 2014 7:06 pm

@LDC Studios
If you want, I could make some trailers and the like for you. I actually freelance as a audio/video editor (starting digital effects as well).
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Post » Sat Nov 22, 2014 7:59 pm

@PhoenixNightly I was thinking about a kickstarter at one point, but because of the music I am using the project would cost far more than I feel like people would be willing to invest in it. I'm talking thousands of dollars for licenses on the vast majority of the tracks. That plus the cost to upgrade hardware and software in order to make the game look even better.
I got to thinking that if I did put the game out for free, that would make it more readily available for an even broader audience. Granted, if it was paid I was thinking like $1.99 per part of the game, making the complete project $5.97 (Which I think is pretty reasonable). BUT the more people that can play it at their own leisure, the more the game can advertise itself by word of mouth. And what's better to talk about than a game with tight gameplay, good visuals and full cinematics that's for FREE?
Then of course there is the initial put-off many people will have because of the awkwardly dressed protagonist against the action/horror theme (I know, it's very Japanese. But hey- Mikami...). Some will not be able to bring themselves to pay even $1.99 because of that, but it is compelling looking enough that curiosity will force them to download it if it's for free (speaking for fans of the genre). If they're a fan of the action/horror genre then I have no doubt they will enjoy it and even they will be telling their friends about it and writing reviews. If the game gains enough popularity somebody high up might notice it. If they do- WOOO!! If not- well it was crazy fun times working on it anyway. And I now have a small piece of immortality as long as the internet exists.
*Whew* That was WAY more long winded than I thought it would be. But yeah, that's the method behind the madness.

@Nesteris Do you have a portfolio I could check out? I don't mind making my own trailers and such, but any good reason to focus more on the game itself is totally welcome here!
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Post » Sat Nov 22, 2014 8:29 pm

@LDCStudios
I don't have a portfolio per say, I do have a bunch of videos you could base my skills on I guess. I mostly do work for videos that I have no idea where they end up, last week I did a pro bono video for some guy who wants to be Prime Minister of Great Britain.
I'll PM you my vimeo and youtube channel, but I don't have that much videos on them. I'll also give you a run down of my experience level and work history!
Last edited by Nesteris on Sun Nov 23, 2014 3:26 pm, edited 1 time in total.
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Post » Sat Nov 22, 2014 8:38 pm

Well if a guy who wants to be the Prime Minister of Great Britain asked you to make a video for him, that's already saying something pretty great. I know if I was gonna have someone do something like a video ad campaign for me for a position of importance I would probably be looking for the best I could find. I'll definitely be checking out those links and I'll get back to you. Been pretty sick the past couple days so I'm moving a little slow production-wise.
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Post » Sat Nov 22, 2014 8:45 pm

I just sent you the PM so read it at your leisure and let me know if you have any questions.
I downloaded the demo you put up but I haven't hooked up my controller so I've yet to play it.
I'm really rooting for this game man, we need something like the classic Alone in the Dark and Resident Evil games. And it's really impressive that you set up a 3D game in Construct2 as well!!
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