@taistelusopuli Thanks! I've been putting a lot of time in animation and making sure it responds correctly with player input
So I appreciate you noticing that
Here's a quick view of the player attack animation I'm working on:
I've been experimenting with a lot of ways to build te attack animation/mechanic, I decided to go with the fastest possible animation, and I'm also looking into adding a separate attack animation while running so the player doesn't have to stop to attack.