@MPPlantOfficial Thanks! I know! I've checked the title before, it has some rad animations
@SoldjahBoy Thanks man! I appreciate the kind words!
@anty21ro Thanks for that capx - it helped me figure out the behavior better before doing any code. I've picked up the 'enrage' idea from one of the AI's there and changed it up to fit the new zombies
Spent a good amount of time working on the AI. And I've now got the basic AI behavior working! Yay! Lots of tweaks and small animations for each state/action of the zombies.
I still have to figure out how the 'melee' combat should work (or if there should be any melee combat at all) and how to use the pickaxe throw, right now you can throw the pickaxe but there is no sure way of retrieving it- so it leaves the possibility of a player getting himself into a hole and throwing the pickaxe out and not being able to get out of the hole anymore.
With that being said I feel like i'm pretty close to getting a basic demo going of the game. So soon enough it's going to happen.
And now for the complementary zombie-action gif: