Gravity and some events aren't working.

For questions about using Classic.

Post » Tue Dec 22, 2009 2:00 am

Ah. Even so, you still don't need those extra objects. You could give each of your slidey walls a "Slide" attribute and use Overlapping at Offset to check that you're next to that attribute. Or make a family called "Slide" and stick all of your slidey walls into it. Either way, having a bunch of extra sprites hanging around like that is pointless. It just clutters up your layout.
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Post » Tue Dec 22, 2009 2:12 am

Yeah, believe it or not :P in some areas MegamanX can't use wall sliding, I'm 100% sure.
?When everyone feels hope at the same time, wonderful things can happen.
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