Gravity on moving sprite

Get help using Construct 2

Post » Sat Nov 10, 2012 9:35 am

Hello! Thank you for taking your time to hopefully help me!
This is my very first project with Construct 2 and while I'm learning pretty fast, I have a little fight with this simple thing.

I want to add some gravity (pulls towards the ground) to my working superball!

Here's my setup for now:


But now it moves in straight lines.
BS = ballspeed
S_obstacles are mainly players objects which are round.
L_obstacles are walls around the scene (and the ground).

I hope I make sense
Thank you!
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Post » Sat Nov 10, 2012 2:30 pm

Why not just add a physics behavior to you ball ?
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Post » Sat Nov 10, 2012 6:35 pm

Well, I don't know.
I didn't successfully found a way to make it bounce back according to the round objects I use.

I'll play some more with it :)
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