gravity problems

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Post » Sat Sep 07, 2013 8:06 pm

okey so in prosject i want the player to be able to walk inside a box and outside a box , and up and down , so the player must be able to walk around it without falling down.

i looked around for something similar, and found something that was about walking around a planet, i tried to implement and got it to work but it isnt quit rite , i have tried out some different things but im having problems, anybody know anything that would help?

here is my game

https://www.dropbox.com/sh/20rhhobx56xs56z/tf0FoLJSjU
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Post » Sun Sep 08, 2013 12:52 pm

I haven't looked at your game, but here's a quick and dirty implementation of multi-directional gravity using the platform behaviour. It's not perfect, but it should be enough to get you started. Example capx [r143]
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Post » Sun Sep 08, 2013 10:34 pm

could you check out my game and see how that would translate? i want to be able to jump up or down , if you know waht i mean
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Post » Mon Sep 09, 2013 8:18 am

No, because you've shared your game incorrectly, and because that's kind of your job, anyway. You've got an example, so it's up to you to figure out how to make it work.
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Post » Tue Sep 10, 2013 11:52 am

well okey, thx for the tips
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