Gravity "up" problem - Example cap

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Post » Sat Feb 14, 2009 8:42 pm

Here's a cap file that demonstrates the bug with the Platform Behaviour when you set Gravity to "Up".

Use the [color=#BF0000:2m7ct1m0]NumPad direction keys[/color:2m7ct1m0] to set the direction of Gravity ([color=#BF0000:2m7ct1m0]2,4,6 & 8[/color:2m7ct1m0]) and use the [color=#BF0000:2m7ct1m0]left/right arrow keys[/color:2m7ct1m0] and [color=#BF0000:2m7ct1m0]Shift key[/color:2m7ct1m0] to test the left, right and Jump of the Platform Behaviour in each Gravity setting.

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Post » Sun Feb 15, 2009 2:08 pm

Don't understand the bug/problem. It is working fine for me. Kind of liked the demo also.
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Post » Sun Feb 15, 2009 2:32 pm

[quote="andla":2egtbvpm]Don't understand the bug/problem. It is working fine for me. Kind of liked the demo also.[/quote:2egtbvpm]
Well, for me, whenever I have gravity set to "Up" (pressing the NumPad 8 key), I cannot move left or right with the arrow keys, but when gravity is set to "Down", "Left" or "Right", the arrow keys move the character left and right along the wall that gravity deems to be the floor, as it should do.

Can you confirm that you can move left and right when Charlie Brown is upside down, and walking on the ceiling?
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Post » Sun Feb 15, 2009 3:09 pm

Confirmed. It does not work. You should post a bug report :)
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Post » Sun Feb 15, 2009 3:28 pm

Cheers guys.
Bug reported.

andla, I'd still like to hear whether it really did work for you, or whether you hadn't understood what it was that wasn't working.
This will help determine whether the bug is system specific, or the same for everyone.

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