Greenworks a node-webkit plugin [STEAMWORKS]

Discussion and feedback on Construct 2

Post » Tue Aug 26, 2014 11:49 am

@dcadjust All the functions Greenworks would give:
Steam Cloud
Workshop
Information about game settings in Steam like Language etc.
You can get the SteamID
Achievements
Number of current players

And as i may imagine there is even more to come.
Last edited by SgtConti on Tue Aug 26, 2014 12:28 pm, edited 1 time in total.
"It's done when it's done"

Shadows of War
Buy on Steam ;)
B
24
S
10
G
7
Posts: 253
Reputation: 4,931

Post » Tue Aug 26, 2014 11:59 am

Scirra Steam Plugin! Please make it happen. :)
B
54
S
16
G
6
Posts: 719
Reputation: 9,207

Post » Tue Aug 26, 2014 8:06 pm

Bl4ckSh33p wrote:Scirra Steam Plugin! Please make it happen. :)

Yup!
Of course.. it shouldn't be so easy, but it's extremely important. We need something like that to make our games to steam.
I know it isn't NECESSARY, but that makes a huge difference.
B
20
S
4
Posts: 385
Reputation: 2,270

Post » Thu Oct 02, 2014 5:58 am

Great news on this today:

https://github.com/greenheartgames/gree ... t-57587279

"small update. we are going the NAN (Native Abstractions for Node.js) route (thanks @geoffb).

It looks like we will have a test-build with the core API's (excluding workshop support methods) ready some time next week"
Made Cosmochoria - www.cosmochoria.com
Currently working on Slayaway Camp - www.slayawaycamp.com
B
27
S
8
G
3
Posts: 384
Reputation: 5,020

Post » Thu Oct 02, 2014 10:50 am

@80bit - That is great news. Especially for yourself and the other C2 developers who have already made it through Greenlight, and encouraging for all the others who aren't through yet or plan to go through Greenlight.
Vote for all the Construct 2 games on Steam Greenlight - Find them here
B
33
S
9
G
7
Posts: 450
Reputation: 6,778

Post » Thu Oct 02, 2014 11:41 am

That is definetly some good news, makes chances bigger there will be a plugin for registered Steamworks users :)
"It's done when it's done"

Shadows of War
Buy on Steam ;)
B
24
S
10
G
7
Posts: 253
Reputation: 4,931

Post » Thu Oct 02, 2014 1:37 pm

That's very good news! : ))

Thanks for the update @80bit, much appreciated!
Image | @AurelRegard on twitter
B
19
S
6
G
1
Posts: 307
Reputation: 2,500

Post » Wed Oct 08, 2014 4:08 am

No idea what you just said but it sounds awesome!! In English does this mean we're getting a plugin? Image
B
147
S
74
G
20
Posts: 1,786
Reputation: 22,527

Post » Wed Oct 08, 2014 4:22 am

alspal wrote:No idea what you just said but it sounds awesome!! In English does this mean we're getting a plugin? Image

Not yet, we gotta watch for node.js 0.11 stable to be release for Ashley to have a shot at it.
B
28
S
8
G
4
Posts: 553
Reputation: 4,924

Post » Wed Oct 08, 2014 5:23 am

And as stated, Node.js 0.11 probably wont come, as they have 0.12 as an stable branch instead.
- Conti
"It's done when it's done"

Shadows of War
Buy on Steam ;)
B
24
S
10
G
7
Posts: 253
Reputation: 4,931

PreviousNext

Return to Construct 2 General

Who is online

Users browsing this forum: Cojoyo, Unconnected and 15 guests