Thanks guys, before I looked at your replies I managed to make really simple grid based movement, here's a screenshot of the events I've done for anyone else who is interested: https://dl.dropboxusercontent.com/u/14062469/GridbasedMovementEvents.png
@Relugy aah I see what you mean, I haven't managed to do that either..Akamari2013-04-21 12:19:20
@Relugy in your example you have the character moving in a grid style, but in your capx you have him just moving node to node and not in a grid style. Can you give details on how you got your character to move grid by grid using path finding? thanks.
@Akamari Awesome glad it was of use to you! You may also want to take a look at lerp and set angle towards in order to find how to move in the direction of the mouse. These will allow you to figure out where the mouse is in relation to the grid and calculate the direction you need to move.