Grid movement going through solids

For questions about using Classic.

Post » Mon Aug 09, 2010 7:59 pm

As the subject says, when using grid movement to move object '1 tile vertically'
[code:3e8761nd]every 1000 millisecond object: move 1 vertically[/code:3e8761nd] it goes through solid objects. Is there a easy, painless solution to this?
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Post » Mon Aug 09, 2010 9:10 pm

Before moving, try checking if it doesn't overlap any other object, and if it does, check if that object is solid. You know the rest.
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