Ground Control

Show us your completed creations made in Construct 2

Post » Thu Jul 12, 2012 2:40 pm

Thanks for the compliments. Keeping practicing :).

The High Scores page is done with AJAX, PHP and MySql. I am thinking of writing a tutorial on it since there doesn't seem to be one already.
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Post » Fri Jul 13, 2012 6:59 am

Just a few minor changes. Added a restart button to the high score page instead of main menu. The Reload was just being lazy so I took the time to reset all the variables and group activated properties on the start of the layout so now you can restart quickly :).

Thanks again for the replies and feedback.
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Post » Fri Jul 13, 2012 12:13 pm

Great game, I remember moon patrol, 10p a game in them days. Please make the high score tutorial, I am just posting the score with the browser object but there are a few problems with that method.
Nice game thanks
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Post » Fri Jul 13, 2012 9:54 pm

I did add a tutorial for the high scores table. It should be under Tutorials and New.
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Post » Fri Jul 13, 2012 10:13 pm

I like it. :) I remember playing a game like this on the C64.
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Post » Fri Nov 08, 2013 6:50 pm

Hi @ArcadEd

I was wondering how you did the hole. I assume you used a tiled image so what did you do when a hole is blasted into the ground?

I was actually thinking of making moon patrol myself and I did a search to see if someone else had done one already

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Post » Fri Nov 08, 2013 8:38 pm

@czar
Man I am trying to remember this was so long ago. Here is a much updated version that what is on the arcade. http://www.elf-games.com/games/gamemix/gc/

Anyway, far as I remember the hole is just a sprite with the bullet behavior and it's speed matches the speed of the ground. It's created when the missile collides with the ground. In the game, the backgrounds and ground are actually moving with Bullet, not the player.

I hope that helps.ArcadEd2013-11-08 20:39:33
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Post » Fri Nov 08, 2013 8:50 pm

@ArcadEd thanks - the updated version is pretty good.

I probably won't get onto this project for a number of months as I have a number of other c2 projects with higher priority.

thanks for info
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