Group event - problem with triggering it

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Post » Wed Oct 30, 2013 10:14 am

Hi,
I'm following one of the tutorial on this site. It shows how to use group events. It's 1945 game tutorial.
I have Group event 'MainCharDestroy' and it's being called in another event which says when global variable LifeCounter is less or equal 0.
But for some reason the event group is called immediately after I lunch the game.
I suspect that this is because group event has no trigger (trigger is empty) so it fires of immediately but somehow it's wring on the tutorial the way it should.

My capx is here on filedropper dotcom slash 1945

BTW it's really annoying when you can't post a link and you are not aware of it, then message pops up and you have to go back where blank form waiting for you and you have to write your post all over again !

Could anyone spear 5 min and tell me what I'm doing wrong ?

Thanks
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Post » Wed Oct 30, 2013 11:14 am

I figure it out.
I didn't unchecked 'Active on start' when I created the group event.

Sorry for spamming the forum but if anyone run into the same problem, that's the answer.

Regards
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