Groups/parents/families?

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Post » Sat Sep 10, 2011 12:54 am

I have lots of wall textures which all do pretty much the same thing...
Is there a way in Construct 2 to treat these all as one object in the event sheet, or must I wait until families are added.
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Post » Sat Sep 10, 2011 1:07 am

Well textures can be all frames of a single sprite animation.

Creating instances of the sprite, stoping the animation and setting its frame number to the desired texture would be the way to go.

You'd only access to that one sprite object and pick its instances.

If the textures sit in different sprites objects, than you'd have to wait for families.Kyatric2011-09-10 01:10:29
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Post » Sat Sep 10, 2011 1:14 am

I can't edit my post, so...
I asked around, and I found a slightly convoluted solution involving making them all frames of a single animation.
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