Growing

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Post » Thu Jan 17, 2013 11:34 pm

Might be problematic with level design depending on how it's all laid out, though.
- Diji
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Post » Fri Jan 18, 2013 12:24 am

[QUOTE=AnD4D] What about having everything shrink instead of growing. That way you dont need to worry about zooming. Then, if your npc creatures scale is too small, destroy them.[/QUOTE]

ooh.. yeah. that works really well. Here I was concerened about a map that would be 100000000x100000000, but that method will work fantastic. I was so stuck about making things larger. I missed the easy solution of making everything else smaller :)

Thanks everyone for the advice. Super appreciate it :)
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