hang to platform then climb

For questions about using Classic.

Post » Sat Mar 21, 2009 11:30 pm

Hey there.
In my game the player jumps towards a platform and holds on to the platform's floor by the hands, then climbs up.

How could this be achieved? I could check for collision with the platform and compare positions to make sure hands and platform floor are aligned, but how to do the prop-up? I set up an animation in the sprite for climbing up.
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