Harry Hotdogger- Downhill Skier Needs Your Help!

Show us your works in progress and request feedback

Post » Sun Mar 12, 2017 4:28 pm

Play the game here:

https://lamar.itch.io/harry-hotdogger

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Harry Hotdogger!

Harry is a crazy skidevil hotdogger that likes to ski fast and live dangerously. Help get Harry down the ski slope without crashing.

Hit the slalom flags, and snowmen for extra points and grab some big air hang time off the ramps. Avoid trees rocks and the occasional slow skiers.

Left and Right arrow keys to move

This is an early beta release to test game play and get feedback on graphics. I will be adding in several ski slope runs with varying difficulty and other events for Harry to try like ski jumping, slalom, night skiing, avalanche run and maybe even a zombie skier attack!

Enjoy the game and bookmark it so you will be notified when I make updates and leave a comment and rating.

This is an early demo of a game I actually created two years ago as a snowboarder and some of you may have played Snowboard Shredder in the Scirra arcade.

I love the mechanics and play of that game but was not happy with the graphics so I am reworking it as a funny downhill skiing game with the main character being Harry Hotdogger.

This is just one timed level to get feedback on game play and graphics and any ideas you have that would make the game exciting and entertaining would be appreciated.

I hope to make this a series of games with Harry trying different extreme sports like base jumping and white water kayaking but for now I am just testing the game to get ideas.
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Post » Mon Mar 13, 2017 4:15 am

Come on guys- I know this is a fun game so how about some feedback on ideas for ski runs and graphics?
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Post » Mon Mar 13, 2017 5:15 am

Well since you already said this is an early demo I'm only going to say one thing about the graphics: There is a serious clash of art styles. The Title Card looks great but your main character is a pixel art sprite while everything else seems to be watercolor/vector textures.
You can see a clear divide of the background image; it seems like you used a non-repeating sprite.

Gameplaywise:

-Background continues scrolling even when it's game over.
-Collision doesn't always work, I've had instances where character passed through the big trees no problem but gets game over with the small ones.
-Flags which I assume get you points sometimes spawn way to the edge of the screen with hardly any space left for your character to pass through.
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Post » Mon Mar 13, 2017 5:57 am

MPPlantOfficial wrote:Well since you already said this is an early demo I'm only going to say one thing about the graphics: There is a serious clash of art styles. The Title Card looks great but your main character is a pixel art sprite while everything else seems to be watercolor/vector textures.
You can see a clear divide of the background image; it seems like you used a non-repeating sprite.

Gameplaywise:

-Background continues scrolling even when it's game over.
-Collision doesn't always work, I've had instances where character passed through the big trees no problem but gets game over with the small ones.
-Flags which I assume get you points sometimes spawn way to the edge of the screen with hardly any space left for your character to pass through.


OK- thanks for the feedback!

I said the graphics need work and this is just a demo. Style will be adjusted and the opening screen made to look better. I am looking for pixel art to match the player.

The background keeps scrolling because player is still skiing.

Collisions are very accurate my friend and your player wraps from one side to the other.

The collision is at the trunk of the tree not the branches and you can fly over and through trees if you hit a ramp first but effect is time limited.

If you hit something it is maybe because you need practice not because of collisions being off ;)

BUT thanks for playing and hope you have a better day!
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