Has anyone tried creating a text-based RPG?

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Post » Sun Oct 05, 2014 12:32 am

I'm just curious if anyone tried creating a text-based RPG in Construct2. If so, do you have any tips?
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Post » Sun Oct 05, 2014 6:46 am

Can you give a link to such a game?
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Post » Sun Oct 05, 2014 8:36 am

I have thought of it. There are engines out there designed around creating text-based RPGs so I would suggest using one of those instead of Construct 2.
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Post » Sun Oct 05, 2014 12:31 pm

Message: dgibbons82 is not yet permitted to post plain text URLS (300 rep required). 1 URLS removed. Why?
A text based RPG is basically events driven by text and imagination. Instead of controlling a character you read text and select a response.

I found this game example but it's a review fr the New Yorker. May be helpful: I may look into other software for such a game. I'm thinking we could do it by having a few text objects:

Text for Story (Where story takes place)

Three text options for possible responses (what player does in a situation)

It would be mainly event driven but have a bunch of set text events. Probably a horrible way to do it, but certainly makes it possible.
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Post » Sun Oct 05, 2014 12:32 pm

Ah, I can post URL's. Oh well. :(
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Post » Mon Oct 06, 2014 12:00 am

Do you mean like games found in http://textadventures.co.uk/ or http://twinery.org/ or http://questml.com/ or something different?
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Post » Mon Oct 06, 2014 12:10 am

That's pretty close to what I'm referring to. Maybe not quite so many possible options, but you're on the right path.
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Post » Mon Oct 06, 2014 12:11 am

I can't think of a good way to present possible options and outcomes like a branching storyline.
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Post » Mon Oct 06, 2014 12:28 am

dgibbons82 wrote:I can't think of a good way to present possible options and outcomes like a branching storyline.


I can't see why this is a problem. Just that C2 is probably not your best text-based game engine simply because its focus is not text processing/games. But you can still do it. I did a demo for 'A dark room' -type text game in another thread.

Give some idea how you would do it outside of C2, and we can possibly suggest how to convert to do it within C2.
Last edited by codah on Mon Oct 06, 2014 6:26 am, edited 1 time in total.
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Post » Mon Oct 06, 2014 12:49 am

Hi Codah. I saw your example. Not bad for a quick demo. I'll tinker with it later and maybe post an example just in case it helps give anyone else some ideas. :)

Thanks.
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