Have bullet follow player

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Post » Tue Nov 27, 2012 5:02 pm

Hi,

I've searched forum and web but can't locate the answer. How would I have a bullet follow or track the player's (8 way) movement once it's "fired" before destroying itself after a short period of time if it doesn't hit the player?

Thanks in advance.
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Post » Tue Nov 27, 2012 5:19 pm

- For Each Bullet
- Every Tick
-> Rotate 3 degrees towards player (change for faster/slower tracking)

- For Each Bullet
-> Wait 5 seconds
-> Destroy Bullet
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Post » Tue Nov 27, 2012 6:00 pm

Thanks!
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