Have - nifty game play - Wanted - ideas for game progression

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Post » Wed Sep 23, 2015 10:23 am

Hello fellow constructors...

So, I started making a new game a few days ago, and so far i sort of have a simple fun game play.... you jump around planets collecting coins and try avoid suffocating in the cold empty space (in short) - thats all very well... The problem is I can't decide which direction to take the actual game progression and that's where you guys come in.

So far i see two approaches,

1: make it a level divided action/puzzler where you have to find you way across the galaxy from point A to B ... perhaps with the need to collect certain items on the way.

2: the infamous endless runner approach.... procedurally create planets, hazzards and so on - trying to visit as many planets as possible before inevitable ending up in cold oxygen depraved grave.

what would you prefer??? any brilliant ideas are more than welcome :)

game is playable on both mobile and desktop

tap to jump ... tap som more for endless double jump

tap( jump) + swipe to dash in swipe direction

run out of 02 and die (just refresh page to go again)

uhh and her's a link
http://www.papio.nu/games/Gravity/
Image
Get it on Google play or play on papio.nu
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