Have you made the switch to Construct 3?

Discussion and feedback on Construct 2

Post » Wed Jun 21, 2017 2:07 am

Have you made the switch to Construct 3?

Why / why not? (Price, features etc)
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Post » Wed Jun 21, 2017 3:15 am

Nope.

Reason : Yearly subscriptions.
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Post » Wed Jun 21, 2017 4:31 am

No.

Because when someone screw up the announcement that badly, you can't just let it slip.

I don't think the pricing is bad tbh even tho unadapted
Game design is all about decomposing the core of your game so it becomes simple instructions.
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Post » Wed Jun 21, 2017 6:09 am

Yep, cloud build service, edit on pc, save to cloud, open on phone, export and download APK, test. Very quick way to get.prototypes running on android devices
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Post » Wed Jun 21, 2017 7:46 am

Not yet. Will do so when the local offline version is available. Had an internet outage on Saturday. When that happens you have no access to construct 3 and thats not cool :(
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Post » Wed Jun 21, 2017 9:30 am

Not really yet, for my main project. Just waiting for a plugin to be converted to c3addon, and some other small fixes, then I'm ready to go, but buying it at the end of the month as it's nice to have at work where I use Mac.
Follow my progress on Twitter
or in this thread Archer Devlog
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Post » Wed Jun 21, 2017 9:36 am

I have subbed (mainly on the basis of my experience with C2) but I have not transferred to working in it because it is still beta and subject to issues, bugs, crashes.

Personally I wouldn't recommend anyone to transfer any projects, especially large ones, into beta software. There is a continual risk of loosing work or a project file becoming corrupted. I will probably even wait some further months after full release before venturing in just to ensure as much stability as possible.

However the fact that it runs in a browser , that it has an additional mobile UI that allows me to comfortably develop on my phone, that from the same phone I can perform a cloud build or a remote preview. This is the sort tech that makes C3 "quietly revolutionary".

Yesterday I went to c3 website on my phone, opened C3, opened my C2 project file from google drive, demoed my game to 2 people in the office at the same time using C3 (note I not using c3 for development yet just stuff like this). They were able to play it on their phones while I hosted it on my phone. Suffice to say that they were both more impressed with this C3 tech than the game itself. :(

I have also noticed that games being previewed on C3 are performing better than when hosted with C2 especially on crappier mobile devices.(I understand it is using the same run time but something has definitely changed behind the scenes maybe its just a preview thing I don't know)

So no , not yet, but soon....
...
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Post » Wed Jun 21, 2017 10:21 am

I haven't subbed, and I may not. I'm in too deep with C2 projects and switching will be more trouble than it's worth. I also can't really see any incentive to switch as C2 is currently doing what I need it to. I lost a lot of interest when I saw the rental scheme, C3 in action and the attitude of the devs toward ownership and access to one's own work. A real shame.
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Post » Wed Jun 21, 2017 11:37 am

Nope.

C3 doesn't have any features I really need.

I would have bought it anyway if it was a one-off license, but the subscription scheme sapped a lot of my earlier goodwill.
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Post » Wed Jun 21, 2017 11:43 am

No and I won't. I do not see any gain for myself that would justify the extra expense over what I have with C2. The extra features are nice to have but not in the area of "I really really need this". And that is before considering my dislike for the web-based tool model.

Also after my time with C2 I decided that in the long run I need a slightly different tool, harder to use maybe but more flexible in other aspects and with features that are not present in C2. The C3 announcement basically convinced me to buy that different tool (and I paid once for it). I was already kind of on the fence before but I was eager to see what C3 will feature, unfortunately the direction C3 is taking is simply not the one I would prefer.
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