Have you made the switch to Construct 3?

Discussion and feedback on Construct 2

Post » Wed Jul 05, 2017 3:58 am

Nah. I'm effectively using C2 as a one-man team to try and cobble out a game, by the time I finish AND if I manage to make any profit from it I'll probably have paid the equivalent of a C2 business license if not more. I don't think subscription is for hobbyists.

That and I'm still disgruntled with C2 in some ways, such as the god-awful sprite image editor. For now C3 looks to be pretty much the same in those aspects so I don't see much point in switching.
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Post » Wed Jul 05, 2017 6:35 am

Nope. I've spent the last 5 months learning to code in Godot Engine and then in Unity. It was challenging at first, but now I've seen the flexibility in the alternatives I'm unlikely to return...

For me, the simplicity and appeal of not having to code in c2/c3 is offset by their lack of an animation editor (one that's like having Spine built in) -and- not ever being able to use prefabs. Those are powerful tools that c2/3 architecture won't ever support (at least in the next couple of years). Then there's lighting effects and export options that don't jank with just 5 sprites on screen. I almost forgot the forthcoming runtime rewrite...

If you've ever considered making a plugin then I suggest you could do the same work in c# and you'll never look back.
A big fan of JavaScript.
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Post » Wed Jul 05, 2017 10:05 pm

I am going to switch to C3.
First I will finish some games in C2, I'm not in a hurry to switch.
I am sure C3 will grow and evolve into much more than it is now (compare early C2 with C2 right now).
My latest game is: Plants at www.rogerty.com
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Post » Thu Jul 06, 2017 7:36 am

probably, when c3 runtime hits the spot :) (will take probably a couple of years :D)
Sea Monsters template - Isometric
Also includes 40 pages PDF of optimizations and "how-to" for your games, and how the "sea monsters" template was built. Follow link for details :)

sea-monsters-templates-and-assets_t162705
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Post » Fri Jul 07, 2017 2:35 pm

I've made a subscription support for the first year but I still only use C2 for projects.

With C2, after two years of heavy use, I know exactly what I can and what I can't do.
New features of C3 are welcomed but we already have workaround for a majority of them in C2. Mobile export, Array editor, Cloudsave... They already are in my C2 and more suited to me (signing mobile export, save local then backup on cloud, saving in project folder to easiliy modifiy imported sprite out of Construct...)
Not much incentive to work with it now.

C3 is getting better every week tho. I can see all the work Scirra team put in it.
Hope to use it late 2017. We'll see.
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Post » Fri Jul 07, 2017 4:23 pm

I Was, But then Scirra made a a yearly subscription to Construct 3. I really don't understand why, but I also figured out that if you stop paying the subscription, your construct 3 project won't be viewed nor export your project or save the project.
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Post » Fri Jul 07, 2017 5:30 pm

No, at least for the moment. The new C3 features are not so breathtaking IMHO and I really don't like browsers.

Like many others, I too have a couple of C2 projects in development that heavily rely on 3rd-party-plugins currently missing on C3 (and some of them I'm afraid will not be ported oat all... :( ).

Maybe I'll subscribe in a future, when/if the C3 export function will accept C2 projects too, or C3 will suit my needs, we'll see
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Post » Sat Jul 08, 2017 5:50 am

Nope.
I have the pro licence for C2 which is for lifetime. I don't see the reason so downgrade to C3 for only 2-3 improvements
For exporting to mobile, I installed Cordova and I'm creating my own exports the same way IntelXDK and Phonegap does
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Post » Sat Jul 08, 2017 7:05 am

Cipriux wrote:Nope.
For exporting to mobile, I installed Cordova and I'm creating my own exports the same way IntelXDK and Phonegap does


Sure, a neat solution... in your opinion, it's a feasible path for non-developers? :roll:
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Post » Sat Jul 08, 2017 7:15 am

@MassimoF
So why are you here using Construct? Are you a ... home decorator, a makup artist?
Non developers can pay someone else to do the builds or pay the subscription fee for C3...
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