Have you seen "Game Develop"?

Chat about anything not covered in these forums, but keep it civil!

Post » Tue Aug 10, 2010 11:58 am

Here are ( tons of ) screenshots :

3D objects and debugger ( As well as the French translation ) :
[url:3o93wcq1]http://www.compilgames.net/images/GameDevelop/Screen1.png[/url:3o93wcq1]

Multiple camera and 3D object in a racing game :
[url:3o93wcq1]http://www.compilgames.net/images/GameDevelop/Screen2.png[/url:3o93wcq1]

Editing a sprite :
[url:3o93wcq1]http://www.compilgames.net/images/GameDevelop/Screen4.png[/url:3o93wcq1]

Events editing :
[url:3o93wcq1]http://www.compilgames.net/images/GameDevelop/Screen3.png[/url:3o93wcq1]
[url:3o93wcq1]http://www.compilgames.net/images/GameDevelop/Screen5.png[/url:3o93wcq1]
[url:3o93wcq1]http://www.compilgames.net/images/GameDevelop/Screen6.png[/url:3o93wcq1]

Scene editor :
[url:3o93wcq1]http://www.compilgames.net/images/GameDevelop/Screen7.png[/url:3o93wcq1]

Start page :
[url:3o93wcq1]http://www.compilgames.net/images/GameDevelop/Screen8.png[/url:3o93wcq1]

An other ribbon appearance :
[url:3o93wcq1]http://www.compilgames.net/images/GameDevelop/Screen9.png[/url:3o93wcq1]

Some games :
Drift roads :
[url:3o93wcq1]http://www.share.compilgames.net/data/images/DR02.jpg[/url:3o93wcq1]
[url:3o93wcq1]http://www.share.compilgames.net/data/images/DR01.jpg[/url:3o93wcq1]

Bloody Zombies! :
[url:3o93wcq1]http://www.share.compilgames.net/data/images/zombies03.jpg[/url:3o93wcq1]
[url:3o93wcq1]http://www.share.compilgames.net/data/images/zombies02.jpg[/url:3o93wcq1]

Eternity Under Fire :
[url:3o93wcq1]http://img24.imageshack.us/img24/2439/battlefields.png[/url:3o93wcq1]

( Download links and some other games screenshots available here ) : http://www.gamedev.net/community/forums ... _id=566528 )
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Post » Tue Aug 10, 2010 6:15 pm

mmm real time modification with sprites is the best.Now i can create a destructible terrain without going through the aged old coding process.GD is the bomb.UDK is the Atom Bomb and Construct is the Explosion lol. :mrgreen:
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Post » Thu Dec 09, 2010 8:21 am

[quote:3gnlnq9n]it is a shame that somebody who obviously has talent and skill prefers to re-invent the wheel instead of joining the scirra team to further push Construct[/quote:3gnlnq9n]
my thoughts exactly.

[quote:3gnlnq9n]I also have not found anything related to real-time image modification in Construct, GD provides some actions to modify Sprite's images at runtime ( See example "Destruction.gdg" ).[/quote:3gnlnq9n]

this is what i am missing very badly in Construct. Canvas are really not enough for me.
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Post » Thu Dec 09, 2010 8:16 pm

[quote:33sayjdc]my thoughts exactly.[/quote:33sayjdc]

I want to insist on this fact :

[quote:33sayjdc]I have discovered Construct ( Oh, Interesting, it looks like Game Develop :D ) whereas Game Develop was released from about one year I think.[/quote:33sayjdc]

When I began writing the very first version of Game Develop, I was not aware that such a similar open source project existed. :wink: ( I knew TGF/MMF, Game maker and RPG Maker though ).
( It is possible for example that, one day, I make some contributions to Construct. ( But for now, the need of a non free library as well as a non free compiler so as to compile Construct is a barrier for me. ) )
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