Having problem with multiplayer sync

Get help using Construct 2

Post » Mon Aug 11, 2014 3:04 pm

Hi,
I'm having a problem with the multiplayer sync. I'm trying to make a simple multiplayer soccer game, but when a peer is pushing the ball, the host can see it correctly (the ball is next to the peer), but on the peer's screen the ball is over the peer.
Am I doing something wrong or is it just a normal behaviour?
Image
Image
You can download the code here https://dl.dropboxusercontent.com/u/2523939/soccer.capx
Thanks for your help
B
2
Posts: 2
Reputation: 150

Post » Mon Aug 11, 2014 3:12 pm

I'm still not familiar with real-time multiplayer, but I think you most pprobably have to implement simulate latency. Have you tried that?
B
28
S
8
G
4
Posts: 553
Reputation: 4,924

Post » Thu Aug 14, 2014 10:09 am

I have not, I'll try it, hopefully I'll know how to do it :)
B
2
Posts: 2
Reputation: 150


Return to How do I....?

Who is online

Users browsing this forum: No registered users and 48 guests