Windows 7 x64 Pro
So I've been in the process of porting my game 4kg to Construct 2. Right off the bat, menu creation was insanely easy compared to the solution I was using before. That's good.
Unfortunately I've encountered two bugs; one is cosmetic, but one affects actually getting into the game to play.
Bug A: Mouse cursor = hand
It seems like mouse cursor = hand does not get applied when other events sheets doing the same are included into another sheet, or vice versa. On the live link below, "Play" and "Cutscenes" on the main menu should have the hand cursor, but only "Credits" does. In the "Cutscenes" menu, the back button doesn't have it and it should. This bug is slightly annoying and a UX concern (at least on devices with mice.)
Bug B: Go to layout
If you check the live link below, you'll find if you press the Play button on the main menu, you go straight into (pre-alpha) gameplay. That's good. When you do this, a record is saved in LocalStorage. Refresh the game. Now when you press play, you're brought to the World Select screen. Clicking any one of the fuzzy TVs should boot you back into gameplay, but instead nothing happens. The clicks do not do anything. Hopefully I'm not missing something obvious here.
I've also included the capx of course, so you all can take a look at it. Any help or feedback would be appreciated, thanks.