Head2Head Arcade

Show us your completed creations made in Construct 2

Post » Thu Jan 22, 2015 8:54 am

Hi!

Just finished my first game GateKeepers: http://www.head2headarcade.com/arcade/gatekeepers/,
for my 2 player portal: http://www.head2headarcade.com/

I have another game coming next week, and a loooong list of interesting 2 player games planned.
I personally love 2 player games, and thought HTML5 would be the ideal platform for these type of games.
Now that "everyone" have a tablet, I think this might be a promising idea (unless I'm the only one left in the world who loves 2 player games).

Image

Any thoughts/feedback?
B
34
S
15
G
6
Posts: 244
Reputation: 4,372

Post » Thu Jan 22, 2015 10:19 am

Simple game idea, but well presented - looks quite professional. Seems like could be fun for two players.

But, obviously the classic pong formula only lasts so long. You could introduce something else, like, say powerups that spawn in the middle and whoever taps them first gets them or, for example, each bounce earns you some points that you can spend, for example, on units that march toward the enemy fortress (like throwing some tower defense in there).

That flag animation is nice and adds some life to the background, you could also add concerned little people popping up every once in a while in the main window or towers - funny AND distracting.
B
19
S
6
G
7
Posts: 1,101
Reputation: 6,146

Post » Thu Jan 22, 2015 11:35 am

@Somebody

Thanks for the feedback:)
Great ideas. I will definitively add some of them. Yes, the game is a bit simple right now, but I just wanted to do a test project. Will update it in the future.
But first I have to finish the next game.

Did the game run smoothly? And did the sounds and music load?
And what device did you test it on? (sorry about all the questions).
B
34
S
15
G
6
Posts: 244
Reputation: 4,372

Post » Thu Jan 22, 2015 11:53 am

Well, I tried it on a PC and, of course, there it was very smooth and everything worked. My tablet of choice doesn't support WebGL in Chrome so will have a look on that, see how it fares.
B
19
S
6
G
7
Posts: 1,101
Reputation: 6,146

Post » Thu Jan 22, 2015 11:46 pm

ping pong ai
http://www.scirra.com/arcade/example/2011/ping-pong-ai
I think with this capx you could create player against computer mode. Maybe it is possible to influence the ping pong ai.
Playable games:
http://jamesxxxyz.newgrounds.com/
Newest: Blue and red arrows
Latest update: Blue and red arrows

What you want in C3?
viewtopic.php?f=146&t=122050

Youtube: https://www.youtube.com/channel/UCLE7Ml ... /playlists
B
11
S
4
Posts: 281
Reputation: 1,543


Return to Completed Creations

Who is online

Users browsing this forum: No registered users and 9 guests