Headless [iOS, Android, Windows8]

Show us your completed creations made in Construct 2

Post » Mon Oct 14, 2013 7:18 am

Good work keep it up!
check out my other projects on my portfolio website : http://madebyjacob.com
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Post » Mon Oct 14, 2013 7:12 pm

Hi, thank you very much!!

I am glad you already discovered that Headless is now also available for iOS and Android.
I was planning to update the main post in this thread a few days ago (will do now), but the last few days since the release have been crazy!

You can find the game on iOS and Android by following this link with your device:

http://app.lk/headless
"Headless HD" is for iPad only and "Headless" is for iPhone only !!

This version has much more features than the current Windows8 version which we will update soon and I will update the main post in a minute with more information about the game.

We are very happy of what we have achieved using Construct2! Thanks Scirra!
Also, we got some great press coverage at release:

Pocketgamer

Androidpolice

148 Apps

Droid Gamers

...

Sadly, we could not release the game on Windows Phone as Microsoft did not send us the price (a win phone for testing) we won in the Windows 8 Summer Competition, and did not answer any of my (friendly and polite) emails :(

I may also have some iTunes Promo Codes left, if somebody should not be able to buy the game:)
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Post » Mon Oct 14, 2013 7:33 pm

Just picked up the game. Its a lot of fun and has a great visual style. Congratulations.
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Post » Mon Oct 14, 2013 10:18 pm

Congratulations! Looks awesome. Seems you are doing pretty well on google play.
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Post » Tue Oct 15, 2013 3:31 am

Really love the graphics on this.
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Post » Tue Oct 15, 2013 3:39 am

Congratulations! I actually read about this in PocketGamer before seeing this thread, so you've got great exposure.

I've also sent an email to my contacts at Microsoft to try and sort out the Windows Phone.
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Post » Tue Oct 15, 2013 11:49 am

[QUOTE=thehen]I've also sent an email to my contacts at Microsoft to try and sort out the Windows Phone.[/QUOTE]

Thank you very much! They already got in touch, telling me that the device will be shipped asap.

Thanks for that!
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Post » Tue Oct 15, 2013 12:55 pm

@reinhardius :)
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Post » Wed Oct 16, 2013 12:33 am

Haha, very cool idea and I love the graphics and animation! Btw, I am a vegan , but I don't offend easily

Just played the Win8 version and it is running very smoothly. Did have the occasional hiccup, but it mostly felt 60fps.

Since you have successfully published to IOS/Android and Win8, I was interested to know what you base game resolution was? Were you still getting a good fps on lower end Android devices or having any dramas with CocoonJS?

cheers...
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Post » Wed Oct 16, 2013 3:37 pm

[QUOTE=zendorf] Haha, very cool idea and I love the graphics and animation! Btw, I am a vegan , but I don't offend easily

Just played the Win8 version and it is running very smoothly. Did have the occasional hiccup, but it mostly felt 60fps.

Since you have successfully published to IOS/Android and Win8, I was interested to know what you base game resolution was? Were you still getting a good fps on lower end Android devices or having any dramas with CocoonJS?

cheers...[/QUOTE]

That information will be pretty usefull indeed
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