Hello forum + first try with C2!

Show us your completed creations made in Construct 2

Post » Sun Dec 30, 2012 9:18 pm

Hi, I am new to this forum.
Been looking at C2 for about a year now, and finally made the buy yesterday.

Here is the project I made mostly in the free edition.


http://warlocks-reign.com/games/construct2-prototype/index.html

Controls are:
A and D move left and right
Shift + A or D to run
Space to jump
Shift-space to high jump.


The character and the animations are all about a month old, and all done in Blender, and rendered with a orthographic camera.


The trees and terrain are all the pre-rendered as well..

The backdrop is just 2 32x32 gradients for the sky and water. The trees in the distance where all rendered in blender, and blurred in GIMP.

The entire project took 2 days. (except the animations.)

I have the character model UV mapped to the same layout as the Minecraft player models.

I am really liking Construct 2's logic system. I have been using blender's logic bricks for about 5 years now, and I find C2's really refreshing.

I love being able to pick out icons of the actual objects. In blender I need to remmember property names, and object names.

The Physics are top notch too. I am really happy with my purchase.

Going to abandon this project now, so i can get a real plan on how I want my game to play, and the artwork to look.

I will be publishing a 2d character / animation studio pluglin for Blender very soon, so you guys can make some really fast sprite strips.
2d Flat, Isometric, 3d shaded, camera modes.

Toon, Pixelated Toon, Ugly-retro, and a few other material shaders will be included so you can get your desired look, really fast 8)

WEll, anyway, you guys are going to be seeing a lot of me in the next few weeks, I am absorbing this logic system at record speed.

This is an awesome product.

Hello Forum! I am JoJoe! from Hawaii USA.
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Post » Mon Dec 31, 2012 12:25 am

Hey Jojoe, welcome to the forums :) Nice job for first project, wish you good luck with C2! And see you around :)

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Post » Mon Dec 31, 2012 2:48 am

Welcome to the forums! I use Blender a lot too - in fact it was the BGE that got me into games dev to begin with.
Moderator
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Post » Mon Dec 31, 2012 4:52 pm

Don't know how it plays but it looks great, wish I had that talent.
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Post » Fri Jan 04, 2013 11:40 pm

Hey thanks for the welcome everyone!

Sorry for the delayed responce, I have had some major downtime.
Everything is fixed now.

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Post » Sat Jan 05, 2013 9:10 am

I liked these landscape graphics, did you render 3d objects from 3D editor software and export frames?
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Post » Mon Jan 07, 2013 8:21 pm

Hello Joannesalfa!

Yes, I used a Blender, and open source 3d package.

Sculpting make the landscape a really easy task, it only took me about 2 hours to do everything you see.
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