[Help] Animation "ImagePoints"

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Post » Wed Apr 10, 2013 2:20 pm

Hello,

I am a personal licensed Construct 2 User.

I would like a help please with my problem.

I have a Sprite inside it there is 2 Animation First Animation Called

"Start"
2nd Animation Called
"RL"

"RL" Animation has 2 Frames inside it called 0 and 1

each Frame have different image point , pointing to a different location X,Y

My problem is

I want to my play which is called "Sprite" when it hit Z key the Sprite2 will go Left and when its hit X the Sprite2 will go Right.

I cant do it i am really confused, i have attached an example of my problem please help me with it.



Thank you
and sorry for my bad English.

Direct download
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Post » Wed Apr 10, 2013 3:32 pm

I think it's that's what you want
https://www.dropbox.com/s/d15bsfldk3e4dhy/ImagePoint.capx%20

First, you have to put the animation that you want, and then the animation frame (and put the animation speed to 0)

PS: If you put the condition "Key is down" it'll spawn the Sprite2 evey tick (Text2 is counting them)
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Post » Wed Apr 10, 2013 3:41 pm

You Sir, Are Perfect!

Thank you!
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Post » Thu Apr 11, 2013 2:42 pm

Is there is any way using image point expression ?
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