[Help] Collision and Pathfinding error

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Post » Thu Oct 31, 2013 10:36 pm

Hi there ! I'm having a little problem here, i got a prototype where i create a few torrets that fly, and then hunt for the enemy. The problem is that in some cases the torret ignore the walls (Obstacle of pathfinding) and just stay stuck or overlap the wall... How can i make it not happen ? (Every time i run the demo this happens at least once).

I leave the .capx and a video

https://skydrive.live.com/redir?resid=C88DC4CE4C70FEF2!372
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Post » Fri Nov 01, 2013 12:19 am

How do you get the turrets to chase you? When I run the .capx they just all spin in place.

I was going to see if maybe something was making them fail their pathfinding query.
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Post » Fri Nov 01, 2013 1:53 pm

[QUOTE=Wertle] How do you get the turrets to chase you? When I run the .capx they just all spin in place.

I was going to see if maybe something was making them fail their pathfinding query.[/QUOTE]

My bad, here are the controls:

N: delete all enemy and turret (you have to this when you start)
J: shoot
K: new torret
L: new enemy
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Post » Fri Nov 01, 2013 6:29 pm

Anyone ? Any help here ?
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Post » Sat Nov 02, 2013 10:49 pm

UP! Can anyone help me here please ?
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