Since the new turrets check range, it might also be possible to set each planet as a turret, switching gravity to that planet when within the turrets range.
Realized I have an example of using turrets for range detection in my dropbox. https://dl.dropbox.com/u/85412219/forumposts/TurretForRange.capx
It's not a gravity well game, more like waking zombies when you move too close. but's its just 2 events.
showing mainly "On target Acquired" trigger could be used to change the gravity target.Paradox2013-04-07 18:19:16