[quote="Komdour":121juwv9]Hey, I've been working on the bone animation, and for some reason the "repeat to" check box dosn't seem to work right. Anyway, I had a nice looking running animation going on, but since I couldn't get it to repeat to a sertan frame, every time he returned to a standing position again. Thaught I was deleting the standing frames, when I realized that it wouldn't delete frame one, and was deleting all of my others
. I can make a running and walking, jumping and such animations for you if you want them, but I also need a bit of help (remember, I'm no good at the tech side fo construct yet).
In one of my two games I am trying (and failing) to produce, I would like to add sound. I've been all over the documentation and I tried to watch the vid (which for some reason wouldn't work) but I cannot figure out how to specify where the Xaudio2 pulls the sound from
. It starts "appath & "example.wav", but I don't know how to specify the path, if I put C:\Users\Administrato\Desktop\Construct stuf\soundfx It returns "\ invalid charector"
I'm begining to think that I am hopeless at producing something
..... I have spent many hours on this, and I'm not planning on giving up though.
Deadeye:"It's like being handed a box of crayons, and the first thing you say is "Hmm... nice crayons and all, but could I draw a cat with these crayons? Because I seriously doubt someone could draw a cat with these crayons."
Lost My Keys:"Very true, but it's never as black and white as that. To use your crayon cat analogy. Yes, you can draw a cat with these crayons. But can they?"
I'm trying my best at drawing that freaking cat, but I feal like I need extra help every step of the way. I would like to help how I can, so I won't be the annoying noob that just asks stupid questions and never contributes. After much ado, here's your cat, erm, cap.
are you putting the path and file inside quotes? "AppPath" & "filename.ext" Try that?