Help! Ip in my server for connection to client!

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Very simple code without excess options (15 events for server and 11 events for client)
  • good evening I uploaded my game in multiplayer with plug and socket zack on Dropbox, Now I ask myself, after I uploaded the game which I enter the ip server in order to allow the exchange of data from the client to the server? Diagram: Dropbox with the game (the game can choose to connect to the IP, but I have already set "192.168.1.X <---- Server, but does not connect.!

    <img src="smileys/smiley11.gif" border="0" align="middle" /> <img src="smileys/smiley11.gif" border="0" align="middle" /> <img src="smileys/smiley11.gif" border="0" align="middle" /> <img src="smileys/smiley11.gif" border="0" align="middle" /> <img src="smileys/smiley11.gif" border="0" align="middle" /> <img src="smileys/smiley11.gif" border="0" align="middle" /> <img src="smileys/smiley11.gif" border="0" align="middle" />

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