help me test 3d plugin(fixed? 10/30@8:51am(est))

New releases and general discussions.

Post » Sun Oct 30, 2011 12:26 pm

For reference I'm on Win7 64bit.

Ran the new first one and got -2.13113184851067 in every corner and nothing in the centre. Ran it again and got the -3355458048 all subsequent times I tried again.

Ran the second one and saw nothing this time!
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Post » Sun Oct 30, 2011 12:48 pm

So, lucid, the problem is solved now, I take it? :D
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Post » Sun Oct 30, 2011 12:50 pm

ok shviller the great found the error!!!!
test one more time just in case
redownload

the problem was a simple typo somewhere I hadn't thought to look
qpoint3d(){x=y=x=0;}
was supposed to be:
qpoint3d(){x=y=z=0;}

heh...uninitialized variables
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Post » Sun Oct 30, 2011 2:55 pm

Both run fine now

Though of note: whereas the first version of the second test rotated so that the object passed all the way from the top to bottom/bottom to top (depending on scoll direction) the new one passes from the top to the middle of the window as though the 'camera' is positioned at the edge of the circle rather than the middle.

Not sure if this is an issue or not but thought I'd mention it just in case!
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Post » Sun Oct 30, 2011 3:36 pm

First one got the 4 ponies in the middle, and 4 zeros, but the 2 zeros on the right are not in the corner, kinda floating



Second one seems to work.
...but this is mostly psychological. Check my devlog
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Post » Mon Oct 31, 2011 11:32 am

That's fine sved, just threw the text in there, with imperfect placement :)

Thanks everyone. It seems to be working and fixed...you should hear more about this as it gets further along...when I have some time i'll make an updated demo
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