I need some help.
Im trying to create a turn based game platform / worms like.... i have a soldier with a limited revolution joint in he arms to body... works great... or not..
So, i have a button (object) menu with 2 actions, MOVE RIGHT 1X (110 pixels) and other to atack ( create a bullet from weapon in he arms)
When i click on the MOVE button the soldier runs too fast to position +110 pxls RIGHT the soldier goes crazy, cant stop in the exactly position i need and fall( needs to be exactly add 110 pixels RIGHT;;.. and the physics trow the man to ground.. or create some bugs movements.. etc...
If i dont use a physics in the soldier, the movement and all runs great! but.. i loose the importants revolutions joints im my char, itens, bag.. arm movement .. etc......
So.. anybody can help me..
I ll post the capx if necessary.
sorry my poor english...
Thanks a Lot.
updated. capx link