Help needed with mask

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Post » Mon Jan 23, 2017 7:30 pm


I need some help with a mask. I've created a black sprite and set the blend mode to "Destination atop". Another sprite that overlaps this sprite is only visible on the part where they overlap.

however, what I would like is that the black mask is also invisible (so the background becomes visible), while maintaining the mask effect . How do I achief this?

See example:
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