help on enemy a.i on top down shooter

Get help using Construct 2

Post » Wed May 22, 2013 10:43 pm

hello. am creating a top down shooter and i need my enemy to be able move in a certain path and once they see the player they move to there respective point for cover.gladly appreciate it.thank you very much
B
6
Posts: 31
Reputation: 639

Post » Wed May 22, 2013 11:29 pm

That's tricky stuff, start by playing with "pathfinding behavior"

You would have to give them decision variables, to give an impression of A.I and create some randomness to their actions...
As long as I can move left, right and fire, I'm Happy...
B
42
S
15
G
11
Posts: 655
Reputation: 12,260


Return to How do I....?

Who is online

Users browsing this forum: Bad Wolf, cesisco, davides, NRABrazil, Vallar, WhosWho and 32 guests