Help pls

Get help using Construct 2

Post » Wed Sep 23, 2015 9:32 am

I have a size 790x1280 with Outer Scale and test it on an Android with a smaller size 480x800 is fuzzy and low fps when my game has 20 objects.
That can go wrong? misconfiguration? On my computer it is perfect, but loses quality in mobile and I'm desperate
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Post » Wed Sep 23, 2015 9:40 am

Design for the target device, not your computer.

What browser are you testing with on your device ? Chrome for Android will likely give the best HTML5 performances on Android.
What is the OS of your device ? What is the hardware/model of the device ? Is it recent enough to support HTML5 ?

Have you tried playing with the project settings like "Downscaling" and "Sampling" ?
Have you followed the performance and memory usage tips ?
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Post » Wed Sep 23, 2015 11:20 am

Kyatric wrote:Design for the target device, not your computer.

What browser are you testing with on your device ? Chrome for Android will likely give the best HTML5 performances on Android.
What is the OS of your device ? What is the hardware/model of the device ? Is it recent enough to support HTML5 ?

Have you tried playing with the project settings like "Downscaling" and "Sampling" ?
Have you followed the performance and memory usage tips ?

Phone: Desire S
Android Version: 2.3.5
Memory: 768 MB
Program used: Intel XDX - Android without crosswalk
Used settings:
Image

I tried also with GenyMotion (Android emulator) and looks just as bad.

If anyone cares to spent the .apk of my game.
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Post » Wed Sep 23, 2015 11:26 am

statham wrote:Android Version: 2.3.5


HTML5 was born and is meant to be played on 4.0 at least.
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Post » Wed Sep 23, 2015 12:03 pm

That configuration use? WebGL worth?
Someone with android can test my game, to stay calmer? :D
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Post » Wed Sep 23, 2015 3:18 pm

The outer Scale only scale up? because mobile screen 1080x1920 1440x2560 scale well, but phones with smaller screen size layout is blurry
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Post » Wed Sep 23, 2015 6:06 pm

No one has upload a game android or iphone? :(
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Post » Wed Sep 23, 2015 8:05 pm

I can test for it you. But kyatric said html5 was meant for Android OS 4 and up. You window size isn't a size LordShiva recommended. You with is 760 when it should be 960 I think.
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Post » Thu Sep 24, 2015 8:34 am

I have used many sizes and 790x1280 is best works with Android and Iphone, but in small sizes is blurry, badly. All work thrown away :(
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