HELP - PXTone Plugin For Construct 2

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Post » Thu Sep 08, 2016 3:56 pm

So, I'm in the process of developing a couple of games in Construct 2 that feature music created using Studio Pixel's PXTone Collage. PXTone is a great way to create chiptune music, and I find myself using it constantly. However, using it with Construct 2 creates limitations that I'd like to remove.

Basically, if anybody's got some free time to work on something like this, I'd like somebody to basically create an internal PXTone Player for Construct 2. Something that reads PTCOP files, and plays them as they would be played in the PXTone Player itself. Meaning songs start from the top, repeat from the repeat point, and all the effects are seamless, and sound correct.

You can find the program itself at: http://homepage2.nifty.com/rochet/binaries/pxtone_0925.zip.
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