Before trying to fix my issues ... please run the 2nd and 3rd layout of my project , this is what I want as an end result ... The problem is in the first layout and in the fourth 1 , precisely , with the " On D Pressed " Events
P.S. : I added an object that appears when the blocks shouldn't move , so the issue is that some blocks move when the object flashes ... and that's what I want to fix , You can use it as a debug base ...
So let's get started
I don't want the blocks to get on the player so I coded the game to make the event un-valid when the blocks are near of the player , at a 48 pixel radius , ( From the imagepoint 1 ) works fine with 1-2 block on each side
But the problem remains with multiple blocks on the two sides (1 , 2 and more ) I want all the row to not move when the object blinks and I also want the blocks to not stack
I hope I explained well ...
Here is the capx.
Thanks a lot