Help with animation speed problem

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Post » Mon Mar 27, 2017 5:22 pm

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Greetings, with some friends we are making a game with construct 2. The idea is to make an infinite runner with increasing speed (and the corresponding animations speed up too).

The problem is this: -When the game speed up the animation of the playable character does accordingly, but after an attack animation it goes back to the initial animation speed.

I suppose it is an events logic problem, but I can't seem to find it. Help please! :)

PS: If someone know how to eliminate the pause between music loops it would be awesome. (All tested in mozilla firefox)

This is the .capx file, Thank you
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Post » Mon Mar 27, 2017 7:07 pm

I know this quirk. Unable to set speed under a 'on animation finished'.
I solved it like this. ... .capx?dl=0

0hbtw, you can 'cheat' on it, by continuously pressing all 3 keys at the same time.
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Post » Tue Mar 28, 2017 2:06 pm

Thank you very much! Gonna fix the three keys cheat also.
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