Help With Easetween_Bug

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Post » Tue Sep 02, 2014 9:02 pm

In my game i have a cylinder/crusher that is enabled when it has LOS of the player. Everything works fine until... if the player stands near it for a minute it changes speed and starts to shoot up with a different timing. I've tried to work out this bug for hours by changing the timing, function, almost everything with no luck.

If someone could tell me what I'm doing wrong it would be greatly appreciated.

https://www.dropbox.com/s/k0xnr0oochxcjtg/CAPX_C_C.capx?dl=0
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Post » Tue Sep 02, 2014 10:36 pm

I can't open the capx, you are using ease tween plugin.

In my game i don't use LOS, i pin a sprite in front of the enemy and when the player overlap it the enemy will shoot.
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Post » Tue Sep 02, 2014 10:57 pm

Thanks for the reply A0Nasser

Yes i'm using the 1.6 version of easetween, i think it's called lunarray tween now & now its a behavior. I did have version 1 but when i had a problem with that version they helped me but they had version 1.6 so i had to download that and that took me forever to figure out how to add new behaviors to C2

https://www.dropbox.com/s/jv99qed6c6566 ... addon?dl=0

I tried using the box as a trigger but there will be about 2 dozen crushers in the game, each a different color, each with their own mechanics. So i thought that would be a bit of a burden to place each trigger at every crusher.
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