Help with giving a family a container.

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A collection of various zombie characters sprites for creating a 2D platformer or sidescroller game
  • I want to set a transparent circle at the image point of each tower that is built. When the tower is placed the circle will be placed as well and both will become immovable. The circle is then set to become invisible unless the mouse cursor is over the turret. I then want that circle corresponding to that specific tower to become visible and no other circles.

    I believe this can be done by setting the circle in the tower's container but I have multiple types of towers(different sprites) that are within a family. I only wish to use one circle but I am unalbe to contain the same sprite to multiple objects or to a whole family.

    Any idea, do I need to make multiple circles for each tower and contain them seperatly????

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