help with in app purchases for cocoon

Get help using Construct 2

Post » Fri Sep 13, 2013 4:01 am

so i put purchase in my game

i have cocoonjs ads sent on store managed and sandbox enabled.

I have clicked all the stores in cocoon cloud i have the store keys

my name is "com.bubblepoparena.sportspack"

my global variable is sports = 0

I have Touch on yes button sports = 0 then cocoonjsads purchase product "com.bubblepoparena.sportspack"

then

Cocoonjsads on "com.bubblepoparena.sportspack" purchase complete set sports to 1 on start of layout restore purchases

why is this not working??? can anyone please help?

you guys are great and i appreciate all the time you take to help
B
14
S
4
G
1
Posts: 39
Reputation: 2,756

Post » Fri Sep 13, 2013 4:44 am

Did you create a product in Google Play Dev?

B
101
S
32
G
11
Posts: 1,546
Reputation: 21,727

Post » Fri Sep 13, 2013 4:55 am

i had this already done

i created a product and activated it as name
com.bubblepoparena.sportspack

in google developer console and in apple in app purchRadagar2013-09-13 18:49:21
B
14
S
4
G
1
Posts: 39
Reputation: 2,756

Post » Tue Sep 17, 2013 5:03 pm

apparently Ludei is coming out with a capx example of how to do this better. lets hope its soon i think i'm doing everything correctly so not sure what the issue is.
B
14
S
4
G
1
Posts: 39
Reputation: 2,756


Return to How do I....?

Who is online

Users browsing this forum: jezjones24, MrQuickGame and 12 guests